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Keon Fryson

Game Developer & Programmer

About Me

Hi, I'm Keon Fryson. I’m a Game Developer specializing in gameplay programming and UI functionality with experience in Unity and Unreal Engine. I focus on building clean, efficient systems that create engaging player experiences, such as health bars, pause menus, inventory systems, and stat upgrades. I graduated with a Game Development degree from Full Sail University in September 2025. I’m passionate about combining technical skill and creativity to bring game worlds to life through code.

Projects

Bare-Bones Shooter

Unreal Engine 5 (Student Assignment)
Developed a basic first-person shooter focusing on core gameplay systems, shooting mechanics, enemy AI, and player controls. Utilized Blueprints for rapid iteration and debugging.

View on GitHub

RasterSurface 3D Renderer

C++ (Student Assignment)
Used a custom RasterSurface class to render and light a 3D model from scratch. Implemented vertex transformations, depth buffering, and per-pixel lighting.

View on GitHub

Shadow-Sentinel

Unity (Student Assignment)
Implemented a sound detection stealth system, advanced enemy AI, and modular systems for customizing enemy logic and animations.

View on GitHub

Projects

Bare-Bones Shooter

Unreal Engine 5 (Student Assignment)
Developed a basic first-person shooter focusing on core gameplay systems, shooting mechanics, enemy AI, and player controls. Utilized Blueprints for rapid iteration and debugging.

View on GitHub

RasterSurface 3D Renderer

C++ (Student Assignment)
Used a custom RasterSurface class to render and light a 3D model from scratch. Implemented vertex transformations, depth buffering, and per-pixel lighting.

View on GitHub

Shadow-Sentinel

Unity (Student Assignment)
Implemented a sound detection stealth system, advanced enemy AI, and modular systems for customizing enemy logic and animations.

View on GitHub

Profile

Resume


📄 Download My Resume (PDF)

Education



Experience



Technical Skills



Unity Unreal Engine C/C# C++ GitHub PerForce Debugging Game Programming

Soft Skills



Communication Teamwork Problem-solving Time Management Customer Service Adaptability

Achievements


GPA: 3.59

Languages


English

Contact


📧 [email protected]
🔗 LinkedIn